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Browsing parserm.h

LoopOverScope (lines 3998-4005)

3998  [ LoopOverScope routine act x y a al;
3999    x = parser_one; y=scope_reason; a=actor; al=actors_location;
4000    parser_one=routine; if (act==0) actor=player; else actor=act;
4001    actors_location=ScopeCeiling(actor);
4002    scope_reason=LOOPOVERSCOPE_REASON;
4003    SearchScope(actors_location,actor,0);
4004    parser_one=x; scope_reason=y; actor=a; actors_location=al;
4005  ];


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