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					3975  [ NoteObjectAcquisitions i;
3976    objectloop (i in player && i hasnt moved)
3977    {   give i moved;
3978        if (i has scored)
3979        {   score = score + OBJECT_SCORE;
3980            things_score = things_score + OBJECT_SCORE;
3981        }
3982    }
3983  ];
  
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