White Candles (lines 341-384)
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341 ! >WC A box of eight candles.
342 !
343 ! This is a simple way to code up duplicate objects. For one thing,
344 ! > take candles
345 ! does not quite behave as we would hope: it'll only pick up one candle
346 ! (though "> take four candles" will work). See the "Block" class
347 ! below for a way to make good.
348 !
349 ! If we had needed a much greater number of candles, we could have used
350 ! object creation and destruction during play. See the "Ticket" class
351 ! from the "Balances" example game.
352 ! ----------------------------------------------------------------------------
353
354 Class Candle
355 with name "wax" "candle" "candles",
356 short_name "wax candle", plural "wax candles",
357 description "It looks just like all the other candles.",
358 before
359 [; Burn: "Disappointingly, the wick refuses to burn."; ];
360
361 Object -> "grey tin box"
362 with name "tin" "box" "grey",
363 description
364 "A grey tin box of ~Major's Candles~.",
365 has container openable;
366
367 Candle -> ->;
368 Candle -> ->;
369 Candle -> ->;
370 Candle -> ->;
371 Candle -> ->;
372 Candle -> ->;
373 Candle -> ->;
374 Candle -> ->;
375
376 Toyroom East_End "East End"
377 with name "dolls" "nurses",
378 description
379 "The eastern end of the toyshop is pink, and dolls and
380 nurses line the shelves right up to the high window.
381 A dark doorway leads to a northern side chamber.",
382 w_to Toyshop, n_to DarkRoom;
383
384 ! ----------------------------------------------------------------------------
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