19. Plovers and pyramids (lines 2089-2164)
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2089 Room In_Alcove "Alcove"
2090 with name 'alcove',
2091 description
2092 "You are in an alcove.
2093 A small northwest path seems to widen after a short distance.
2094 An extremely tight tunnel leads east.
2095 It looks like a very tight squeeze.
2096 An eerie light can be seen at the other end.",
2097 nw_to In_Misty_Cavern,
2098 e_to [ j;
2099 j = children(player);
2100 if (j == 0 || (j == 1 && egg_sized_emerald in player))
2101 return In_Plover_Room;
2102 "Something you're carrying won't fit through the tunnel with you.
2103 You'd best take inventory and drop something.";
2104 ];
2105
2106 ! ------------------------------------------------------------------------------
2107
2108 Room In_Plover_Room "Plover Room"
2109 with name 'plover' 'room',
2110 description
2111 "You're in a small chamber lit by an eerie green light.
2112 An extremely narrow tunnel exits to the west.
2113 A dark corridor leads northeast.",
2114 ne_to In_Dark_Room,
2115 w_to [ j;
2116 j = children(player);
2117 if (j == 0 || (j == 1 && egg_sized_emerald in player))
2118 return In_Alcove;
2119 "Something you're carrying won't fit through the tunnel with you.
2120 You'd best take inventory and drop something.";
2121 ],
2122 before [;
2123 Plover:
2124 if (egg_sized_emerald in player) {
2125 move egg_sized_emerald to In_Plover_Room;
2126 score = score - 5;
2127 }
2128 PlayerTo(At_Y2);
2129 rtrue;
2130 Go:
2131 if (noun == out_obj)
2132 <<Go w_obj>>;
2133 ],
2134 has light;
2135
2136 Treasure -> egg_sized_emerald "emerald the size of a plover's egg"
2137 with name 'emerald' 'egg-sized' 'egg' 'sized' 'plover^s',
2138 article "an",
2139 description "Plover's eggs, by the way, are quite large.",
2140 initial "There is an emerald here the size of a plover's egg!",
2141 depositpoints 14;
2142
2143 ! ------------------------------------------------------------------------------
2144
2145 Room In_Dark_Room "The Dark Room"
2146 with name 'dark' 'room',
2147 description
2148 "You're in the dark-room. A corridor leading south is the only exit.",
2149 s_to In_Plover_Room,
2150 has nodwarf;
2151
2152 Object -> "stone tablet"
2153 with name 'tablet' 'massive' 'stone',
2154 initial
2155 "A massive stone tablet imbedded in the wall reads:
2156 ~Congratulations on bringing light into the dark-room!~",
2157 has static;
2158
2159 Treasure -> "platinum pyramid"
2160 with name 'platinum' 'pyramid' 'platinum' 'pyramidal',
2161 description "The platinum pyramid is 8 inches on a side!",
2162 initial "There is a platinum pyramid here, 8 inches on a side!",
2163 depositpoints 14;
2164
Last updated 23 June 2004.
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