[ TestScope obj act a al sr x y; x=parser_one; y=parser_two; parser_one=obj; parser_two=0; a=actor; al=actors_location; sr=scope_reason; scope_reason=TESTSCOPE_REASON; if (act==0) actor=player; else actor=act; actors_location=ScopeCeiling(actor); SearchScope(actors_location,actor,0); scope_reason=sr; actor=a; actors_location=al; parser_one=x; x=parser_two; parser_two=y; return x; ];