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AdjustLight (lines 4135-4149)

4135  [ AdjustLight flag i;
4136     i=lightflag;
4137     lightflag=OffersLight(parent(player));
4138   
4139     if (i==0 && lightflag==1)
4140     {   location=real_location; if (flag==0) <Look>;
4141     }
4142   
4143     if (i==1 && lightflag==0)
4144     {   real_location=location; location=thedark;
4145         if (flag==0) { NoteArrival();
4146                        return L__M(##Miscellany, 9); }
4147     }
4148     if (i==0 && lightflag==0) location=thedark;
4149  ];


Last updated 27 February 2004. This web site has not been fully supported since April 2008. Information may be out of date. This page was originally managed by Graham Nelson (graham@gnelson.demon.co.uk) assisted by C Knight.