Inform - Support - Source

Back to List

Inventory
Complete

Backward
Forward

Plain
Coloured
Gaudy

This code
in plain text

Browsing parserm.h

NoteObjectAcquisitions (lines 3975-3983)

3975  [ NoteObjectAcquisitions i;
3976    objectloop (i in player && i hasnt moved)
3977    {   give i moved;
3978        if (i has scored)
3979        {   score = score + OBJECT_SCORE;
3980            things_score = things_score + OBJECT_SCORE;
3981        }
3982    }
3983  ];


Last updated 27 February 2004. This web site has not been fully supported since April 2008. Information may be out of date. This page was originally managed by Graham Nelson (graham@gnelson.demon.co.uk) assisted by C Knight.