Damnatio Memoriae

An interactive fiction by Emily Short (2008) - the Inform 7 source text

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Chapter 4 - Breaking

Understand "attack [something] with [something preferably held]" as attacking it with.

Attacking it with is an action applying to one thing and one carried thing.

Check attacking it with:
    if the second noun is the lamp, try burning the noun instead;
    if the second noun is a paper, say "[The second noun] is a very ineffective bludgeon." instead;
    if the second noun is a book, say "[The second noun] is not yet weighty enough to be any use in that sense." instead;

Carry out attacking it with:
    try attacking the noun.

Understand "rip [something]" or "rip up [something]" or "rip [something] up" as attacking.

Understand the commands "tear" or "shred" as "rip".

Instead of attacking a paper:
    say "You rip [the noun] to shreds.";
    destroy the noun.

Instead of attacking something fragile:
    say "You smash [the noun].";
    destroy the noun.
    
A thing has some text called shattering description. The shattering description of a thing is usually "shatters under an invisible blow, and the link dies with it".

Understand the commands "kill" and "attack" and "murder" and "destroy" as something new. Understand "kill [someone]" as killing. Understand "kill [something]" as killing. Understand the commands "murder" and "destroy" and "attack" as "kill".

Killing is an action applying to one thing. Instead of killing a thing which is not a person, try attacking the noun. Carry out killing: say ""
    
Instead of attacking the player when Clemens protects the player:
    say "You hit yourself. It does hurt, but you suspect Clemens gets the brunt of it."

Instead of attacking the player:
    if the player affects Clemens, say "You punch yourself in the thigh, which is not a very edifying process. If Clemens feels anything, you receive no sign of it.";
    otherwise say "You hit yourself, which does hurt, but accomplishes no useful purpose. Killing yourself, now, that would require a bit more focus."
    
Instead of killing the player:
    if Clemens protects the player, say "You make some attempts to slit your wrists, but the blood just flows and flows." instead;
    if the player affects Clemens
    begin;
        say "You attack yourself; it is Clemens who dies.";
        destroy Clemens;
    otherwise;
        say "Seeing no honorable and unembarrassing way out of your predicament, you open your veins, and are soon free from earthly cares.";
        end the game in death;
    end if.
    
Instead of attacking something sturdy:
    say "[The noun] is not so easily destroyed."

Instead of attacking something fragile which affects something important (called the slave):
    if the slave is sturdy and the slave protects the noun, say "[The noun] resists smashing, thanks to its link with [the slave]." instead;
    if the slave affects the noun
    begin;
        say "[The noun] shatters.";
        destroy the noun;
        if the slave is visible, say line break;
    end if;
    if the slave is visible, say "[The slave] [shattering description of the slave].";
    destroy the slave;
    if the noun is ruined, say line break.